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A day in the life of an animator

已更新:5月6日

Career Community Some time recently for presenting the work and rest of the character artists within the 3D activity collection, let's present a few fundamental information of the 3D activity industry. The generation process of 3D liveliness after the completion of the pre-production Show (counting scenes) Show, Surface Content, Skeleton Authoritative Edge (counting scenes), Composition Format, Character Movement Organization, Lighting, Uncommon Impacts VFX, Render + Meet [The portion composed together can be created at the same time], but for the final 2 (Calculation, Interlay), Each venture may be a Group, each with its possess claim to fame, indispensable. There are a few individuals who have 2 specialties, ordinarily exceptionally related, such as lighting + uncommon impacts, or skeleton + movement, and the following part is the portion of the character activity that has a place to the full handle, and the number of works (yield) unit is the card shot, that's , a shot checks a card.

Wait for the computer to start up when viewing the comic for the first time ~ by the way, to arrange the feeling of preparing for the test (good comics can learn to compose so they are not lazy), first someone will listen to music, before meeting. a LEADER before work, will listen to the cartoon song first, or watch the OP, convenient to grasp the rhythm of the animation, but also someone who starts to do, the first thing after starting the mailbox internal, because the company in addition to the supervisor and related personnel, there is no external connection, there is therefore only an internal mailbox. If the client's status is very good, the client's NOTE file should have been sent to the mailbox via monitoring the late NOTE by now, which will then be included in the location management system by the coordinator, if Notes come soon, check the management system setting of your own card is completed or returned. Some people listen to music while doing it, read comic books, etc., look at their personal habits and believe that the main reason time goes by so quickly is often having to calculate experimental animations. As for the rhythm and execution of the work and other details, modifying the line diagram right from the start to finish can take dozens of times, the closer you get to the finished piece, the more you have to watch. Footage under 3 seconds may take 12 days, depending on the difficulty, but can also watch reference movies submitted by customers, can be self-recorded, can also be clips of other movies or dubs voice for the voice actor, sometimes look in the mirror and re-test the character's expression or mouth, if there are complicated actions, some people also play the role to record and observe the overall action, focus . In the afternoon, the finished products are almost edited or just released, throw away the set management system, wait for LEADER INSPECTION, then prepare to send abroad to customers.

Sources from:(blog104.com)




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